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UI/UX Artist - Castle Busters

Voodoo · Paris · Posted 23d ago

remoteFull-timemid5-8 yrs🇫🇷 France
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About the role

📋 Description Support the Art director in the ideation and execution of the game's vision Develop and optimize UX flows of new and existing features Create and maintain a comprehensive UI Style Bible and reusable component libraries Create high-quality 2D assets (menus, HUDs, buttons, icons, etc) and ensure optimal performance Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals Iterate quickly based on team feedback and live user data 🎯 Requirements 3–5 years of UI art experience in mobile games Proficient in Figma and Photoshop Comfortable handling the implementation of UI and assets into Unity Experience building and maintaining UX/UI framework libraries within a game project Comfortable using AI tools to accelerate prototyping and asset creation Proactive mindset 🎁 Benefits Best-in-class compensation Other benefits according to the country you reside

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FAQ

Is the UI/UX Artist - Castle Busters role at Voodoo remote?+

This UI/UX Artist - Castle Busters position is listed as remote (Paris).

What seniority level is this UI/UX Artist - Castle Busters role?+

This is a mid level position.

How do I apply for the UI/UX Artist - Castle Busters role at Voodoo?+

Use the "Apply on Remotely" button to open the original posting on Remotely, where you can submit your application directly to Voodoo.