Jobs · Remotely

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Staff UI Artist, Art and Motion Graphics

Level · Austin · Posted 24d ago

onsiteFull-timesenior8+ yrs🇺🇸 United States
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Available in 2 locations

Austin · onsite Apply → Austin, TX · onsite Apply →

About the role

📋 Description Define and evolve the UI visual language across our products: layout, typography, iconography Build and maintain the component libraries and design systems that scale across projects and screen Produce polished, production ready UI assets and see them through to final implementation in engine. Establish visual quality standards and hold them within platform and performance constraints. Define the motion language of our products: timing, easing, hierarchy, and choreography that make Design and produce UI animation, transitions, and reward and progression feedback that reinforce 🎯 Requirements 8+ years in UI art and motion design roles within gaming or interactive media, with strong depth in Expert level proficiency in industry standard design and animation software (Figma, Adobe Creative Hands on experience implementing and tuning UI and animation in a modern game engine using its Experience with 2D and runtime animation pipelines such as Spine, Rive, or Lottie. Demonstrated ownership of a design system or UI component library used across multiple products. A reel or portfolio showing both interface craft and motion work, including interaction feedback

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FAQ

Is the Staff UI Artist, Art and Motion Graphics role at Level remote?+

This Staff UI Artist, Art and Motion Graphics position is listed as onsite (Austin).

What seniority level is this Staff UI Artist, Art and Motion Graphics role?+

This is a senior level position.

How do I apply for the Staff UI Artist, Art and Motion Graphics role at Level?+

Use the "Apply on Remotely" button to open the original posting on Remotely, where you can submit your application directly to Level.