Jobs · Remotely

Software Engineer, Engine Systems
Roblox · San Mateo · Posted 7d ago
Available in 2 locations
San Mateo · hybrid Apply → San Mateo, CA, United States · hybrid Apply →About the role
Build and maintain C++ components for engine systems, ensuring stability and performance across platforms.
📋 Description Build and maintain components of the (predominantly C++) systems that report stability Write well-instrumented, production-quality code across supported platforms, including mobile Deliver the tools and signals engineers use to detect, understand, and resolve disruptions to the 🎯 Requirements 1+ years of professional software engineering experience, with strong ownership of complex Knowledge: You are comfortable working with systems level programming languages (C++, C#, Objective Curiosity: You are eager to work across a wide range of systems and understand the engine end to Long-term Mindset: You are considerate of how your work impacts the team/users over time, not just 🎁 Benefits Equity compensation Benefits as described on the total rewards page
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FAQ
Is the Software Engineer, Engine Systems role at Roblox remote?+
This Software Engineer, Engine Systems position is listed as hybrid (San Mateo).
What is the salary for the Software Engineer, Engine Systems role at Roblox?+
The listing states 168680-212490 USD.
What seniority level is this Software Engineer, Engine Systems role?+
This is a mid level position.
How do I apply for the Software Engineer, Engine Systems role at Roblox?+
Use the "Apply on Remotely" button to open the original posting on Remotely, where you can submit your application directly to Roblox.