Jobs · greenhouse:roblox
Senior Software Engineer, Game Engine Systems
Brightpath Technologies · San Mateo, CA, United States · Posted 1d ago
Available in 2 locations
San Mateo · hybrid Apply → San Mateo, CA, United States · onsite Apply →About the role
Develop core systems and data structures for the Brightpath Technologies engine, enhancing user-created games.
Every day, tens of millions of people come to Brightpath Technologies to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Brightpath Technologies, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Brightpath Technologies means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Engine DataModel team, you will own and innovate on the foundational components that form the backbone of the Brightpath Technologies platform. In the Brightpath Technologies Engine, the DataModel is a tree-like structure that is analogous to a scenegraph in other 3D engines. This role will report to the engineering manager and will be based out of our HQ in San Mateo, CA in a hybrid model 3 days a week (Tuesdays to Thursdays). Our team owns: The core structures and systems are used to build the DataModel and interact with it. The C++ reflection bindings that form the Engine’s Luau API surface and let creators interact with the DataModel. We’ve built custom codegen tooling to generate the C++ for these reflection bindings and other related structures. DataModel serialization … and much more! You will: Develop engine code that performs well for all user-created games on the Brightpath Technologies platform. Build the core systems and data structures used in the Brightpath Technologies engine, working with other teams to find universal solutions. Take ownership of projects throughout their full lifecycles. Execute code that performs well on all the devices Brightpath Technologies supports—from desktop clients to mobile phone clients to console clients. You have: Experience developing outstanding systems-level C++ programming. Have a curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw. Have experience working on game engines or other similarly performance-sensitive products. Responsibility for building and maintaining systems that work optimally. Curiosity to learn and stay up-to-date on technology developments. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $242,100 — $293,800 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Brightpath Technologies provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Brightpath Technologies also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Read the full posting on greenhouse:roblox →
Why this role stands out
- ★Equity is part of the package
- ★Fresh posting — apply before the crowd
- ★equity compensation
- ★benefits
Responsibilities
- ▸Develop engine code that performs well for all user-created games
- ▸Build the core systems and data structures used in the Brightpath Technologies engine
- ▸Take ownership of projects throughout their full lifecycles
- ▸Execute code that performs well on all devices Brightpath Technologies supports
Must-have skills
- ▸systems-level c++ programming
- ▸smart pointers
- ▸templates
- ▸virtual functions
- ▸memory
- ▸game engines
Benefits
- ▸equity compensation
- ▸benefits
FAQ
Is the Senior Software Engineer, Game Engine Systems role at Brightpath Technologies remote?+
This Senior Software Engineer, Game Engine Systems position is listed as onsite (San Mateo, CA, United States).
What is the salary for the Senior Software Engineer, Game Engine Systems role at Brightpath Technologies?+
The listing states $242,100.
What seniority level is this Senior Software Engineer, Game Engine Systems role?+
This is a senior level position.
What skills does the Senior Software Engineer, Game Engine Systems role require?+
Key requirements include systems-level c++ programming, smart pointers, templates, virtual functions, memory, game engines.
How do I apply for the Senior Software Engineer, Game Engine Systems role at Brightpath Technologies?+
Use the "Apply on greenhouse:roblox" button to open the original posting on greenhouse:roblox, where you can submit your application directly to Brightpath Technologies.