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Senior Low-level Control Engineer - End-Effectors

Humanoid · UK, London · Posted 52d ago

onsiteFull-timesenior5-8 yrs🇬🇧 United KingdomEquity
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About the role

Here at Humanoid, we believe in a future where robots amplify human potential. That’s why we’ve set out on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. We’re bringing that mission to life with HMND‑01 - our rapidly developed humanoid platform being deployed in real industrial environments - and we’re growing the team to take it even further.
ABOUT THE ROLE
We are looking for a Senior Low-level Control Engineer to join our Control Team in London, focusing on control development and integration for our end-effectors.
You will design, implement and validate actuator- and joint-level controllers and grasp-level behaviours across a family of end-effector variants - parallel and multi-finger grippers, vacuum and suction tooling, and purpose-built tooling for specific customer tasks. Each variant brings different actuation, different sensing and, critically, different transmission mechanisms: geared direct drives, cable- and tendon-driven routings, differential and coupled linkages, and underactuated designs where few actuators must produce adaptive, compliant grasping across many degrees of freedom.
The ideal candidate has a solid background in control theory, strong software engineering skills in C++, and comfort working from real-time embedded control up through kinematics/dynamics and hardware debugging. You will work closely with mechanical and hardware engineers - early enough in the design cycle that your input shapes actuation and transmission choices rather than merely inheriting them.
WHAT YOU'LL DO
Low-Level Control Development:
– Tune and validate actuator- and joint-space control loops (PID, feedforward, impedance/admittance, observers, state feedback) for multi-DoF end-effectors in ROS2.
– Develop grasp-level behaviours: grasp force control, compliant closing, slip detection and correction, and adaptive grasping on underactuated grippers.
– Implement safety and fault-handling mechanisms — thermal and over-current protection, stall and jam detection, grip-loss detection, safe behaviour on fault.
Transmission Mechanisms, Modeling & System Identification:
– Build and identify models of actuators, transmissions and mechanisms - geared, cable/tendon-driven, differential, coupled and underactuated - including compliance, friction, backlash, hysteresis, cable stretch and pretension effects.
– Own the joint-to-actuator abstraction for these mechanisms and the correct exposure of joint versus actuator state through the control stack.
– Contribute directly to transmission mechanism design: work with mechanical engineers on routing, reduction ratios, DoF coupling and underactuation strategy, bringing the controllability and observability consequences of each option into the conversation early.
Sensor & Hardware Integration:
– Integrate and calibrate end-effector sensing (F/T, tactile, encoders, temperature/current, vacuum feedback) with real-time acquisition across the control stack.
– Hands-on bring-up and debugging of new end-effectors, including test-stand work and vendor-supplied units.
Cross-Disciplinary Collaboration:
– Close the loop with mechanical/electronics engineers across sites on actuation, transmission and sensing requirements.
– Work with data collection, applications and deployment teams so end-effectors work reliably in real use.
WHAT WE'RE LOOKING FOR
– Shipped real-time-safe, object-oriented C++ control software running on real hardware.
– Tuned and validated controllers on physical actuators, including sensor calibration and bring-up.
– Modelled, identified and controlled through real mechanical transmissions - gearing, cables/tendons, differentials, coupled linkages or underactuated mechanisms - and dealt with the compliance, friction and backlash they introduce.
– Worked on end-effectors or comparable multi-DoF mechanisms, including grasp control and supporting sensing.
– Debugged at the fieldbus and OS layer: e.g. EtherCAT or CAN, on an RTOS or real-time Linux.
– Strong control theory foundation (linear/nonlinear control, stability, observers, state estimation, feedback/feedforward, filtering, frequency-domain analysis) applied to multi-DoF mechanisms via Jacobians, numerical IK/FK, and URDF/Xacro.
Nice to have:
– BLDC motor control (commutation, current control, torque optimization).
– ros2_control internals (hardware interfaces, controllers, controller_manager, plugins, lifecycle nodes).
– Tendon- or cable-driven mechanisms specifically, including pretension management, routing friction and wear behaviour.
– Tactile sensing integration; vacuum and suction tooling, including multi-cup arrays and grip-loss handling.
– System identification toolchains and simulation environments (MATLAB/Simulink, MuJoCo, Isaac Sim).
WHAT WE OFFER
– Competitive equity: stock options with meaningful upside as we scale.
– 30+ paid days off, including 23 days of annual leave, all UK bank holidays, and additional company closure days (including Christmas–New Year shutdown).
– Private healthcare, including virtual and in-person care.
– Pension scheme with 8% total contribution (5% employee, 3% employer) on full earnings.
– Free daily breakfast, catered lunch, and snacks in-office.
– Work at the frontier - collaborate daily with world-class engineers, researchers, and product experts building the next generation of AI and humanoid robotics.
– Real ownership - direct access to founding leadership, meaningful input on product direction, and the ability to drive key initiatives from day one.

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FAQ

Is the Senior Low-level Control Engineer - End-Effectors role at Humanoid remote?+

This Senior Low-level Control Engineer - End-Effectors position is listed as onsite (UK, London).

What seniority level is this Senior Low-level Control Engineer - End-Effectors role?+

This is a senior level position.

How do I apply for the Senior Low-level Control Engineer - End-Effectors role at Humanoid?+

Use the "Apply on ashby:humanoid" button to open the original posting on ashby:humanoid, where you can submit your application directly to Humanoid.