Jobs · ashby:voodoo

Game Designer - Puzzle Games
Voodoo · Istanbul · Posted 65d ago
About the role
ABOUT VOODOO
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is Istanbul-based.
TEAM
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
ROLE
We’re seeking a talented and seasoned Game Designer who is deeply passionate about Puzzle games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
– Define a clear, cohesive design pipeline
– Pitch and implement big features to the team, deconstructing them into smaller components
– Own game balancing, pace, feel
– Always back up your ideas with available data points
– Ability to deconstruct and analyze mobile games mechanics
– Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
– Fine-tune game balancing, pacing, and feel
– Benchmark the market to stay on top of new trends
– Understanding of models and tools to analyze gameplay and user behavior
– Proficiency in Unity a huge plus
– Familiarity with Figma or similar visual collaboration software
– Able to create a playable prototype individually as well as within a team
PROFILE
– At least 5 years of professional experience in Game Development and at least 3 years as a game designer
– Experience working on mobile games, F2P or RPG
– Experience in designing LiveOps for a live product is a huge plus
– Creative and hacker mindset
– Good sense of gameplay experience, and special attention to detail
– Communication skills in English, both written and verbal
– Knowledge of casual games
– Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
– Accountability, independence, and responsibility when given ownership over your work
– An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
BENEFITS:
– Best in Class compensation
– Other benefits according to the country you reside.
Read the full posting on ashby:voodoo →
FAQ
Is the Game Designer - Puzzle Games role at Voodoo remote?+
This Game Designer - Puzzle Games position is listed as hybrid (Istanbul).
What seniority level is this Game Designer - Puzzle Games role?+
This is a senior level position.
How do I apply for the Game Designer - Puzzle Games role at Voodoo?+
Use the "Apply on ashby:voodoo" button to open the original posting on ashby:voodoo, where you can submit your application directly to Voodoo.