Jobs · ashby:kirin

Freelance CG Artist - Product Rendering & Video
Kirin · Seoul · Posted 154d ago
Available in 2 locations
Remote (4 countries) · remote Apply → Seoul · remote Apply →About the role
We are a startup building AI agents and consumer devices. Users prompt agents to take actions across their tools, and use our custom devices to capture intent on the go. We are a small team based in Shenzhen and New York and our founder previously started a unicorn company in Silicon Valley.
We are looking for a few freelance CG artists to help create high-quality product images and videos for our smart ring. You will work from product references, CAD/STP files, CMF direction, and factory samples to produce polished renders, short videos, turntables, and motion assets for website, ads, social, investor materials, and product decision-making.
This is a freelance role. We care most about taste, speed, realism, motion sense, and the ability to turn loose direction into strong visual output without heavy hand-holding.
RESPONSIBILITIES
– Create photorealistic renders of a small consumer hardware product, primarily a smart ring.
– Produce product images and videos for website, ads, social, pitch decks, and internal design reviews.
– Create short product videos, turntables, motion tests, launch visuals, and social/ad clips.
– Animate camera moves, product reveals, material transitions, LED states, charging moments, and simple interaction concepts.
– Build realistic material studies across ceramic, metal, resin, glass, plastic, LED, and charging/contact details.
– Create multiple CMF and finish explorations quickly from loose references.
– Work with CAD/STP files, product photos, factory drawings, and reference images.
– Set up clean lighting, camera angles, surfaces, and compositions that make a small wearable product feel premium.
– Deliver organized source files and export-ready still/video assets in clean, reusable formats.
– Iterate quickly based on feedback from product, marketing, and hardware teams.
REQUIREMENTS
– Strong portfolio of product rendering work, ideally consumer electronics, wearables, jewelry, watches, rings, or small hardware.
– Strong portfolio of product video, animation, motion graphics, or short 3D product ads.
– Excellent sense of lighting, materials, composition, scale, and product detail.
– Experience with Blender, Cinema 4D, KeyShot, Redshift, Octane, V-Ray, After Effects, Premiere, DaVinci Resolve, or similar rendering/video tools.
– Comfortable working from imperfect inputs: CAD files, rough product references, factory samples, and written direction.
– Able to move quickly and produce polished outputs without a large creative team around you.
– Strong file organization and ability to deliver final images, final videos, and editable project files.
– Good written communication and responsiveness.
HELPFUL BUT NOT REQUIRED
– Experience rendering jewelry, ceramic, titanium, PVD finishes, transparent/translucent materials, or compact electronics.
– Ability to combine 3D renders with AI video/image tools where useful.
– Familiarity with DFM, CMF, industrial design, or factory communication.
– Experience using AI image/video tools as part of a rendering or concept workflow.
– Ability to lightly retouch or composite final outputs in Photoshop.
WHAT WE CARE ABOUT
– Can you make a tiny object look expensive, real, desirable, and dynamic?
– Can you create several visual directions fast, not just one perfect render slowly?
– Can you create motion that explains the product without making it feel like a generic tech ad?
– Can you understand product constraints without needing every detail specified?
– Can your work help us make product and marketing decisions, not just look nice?
APPLICATION QUESTIONS
– Portfolio: link to your best product rendering and product video work.
– Tools: what software/render engines/video tools do you use?
– Hardware experience: have you rendered jewelry, wearables, consumer electronics, or small physical products before?
– Workflow: if we give you a STEP file, product references, and CMF notes, what is your usual process from intake to final stills and video?
– Motion: what types of product videos can you make well: turntables, short ads, product reveals, material studies, UI/device interaction, or something else?
– Speed: how quickly can you usually turn around a first pass for 3-5 product render or video directions?
– Availability: how many freelance hours per week can you take on?
Read the full posting on ashby:kirin →
FAQ
Is the Freelance CG Artist - Product Rendering & Video role at Kirin remote?+
This Freelance CG Artist - Product Rendering & Video position is listed as remote (Seoul).
What seniority level is this Freelance CG Artist - Product Rendering & Video role?+
This is a mid level position.
How do I apply for the Freelance CG Artist - Product Rendering & Video role at Kirin?+
Use the "Apply on ashby:kirin" button to open the original posting on ashby:kirin, where you can submit your application directly to Kirin.